We’ve been working with some awesome folks to build a great library of training material for game development with Unity.
These videos, soon to be joined by a series on game promotion, are designed to accompany and support our upcoming book, Mobile Game Development with Unity (also on Amazon and Safari).
Here’s what we’ve been working on:
We’ve also got some new “Learning Path” videos, exclusively out on O’Reilly’s Safari platform:
Our newest books are also available now:
One of the best ways to look at all the training we write is on O’Reilly’s Safari platform (which has a free trial). It’s like Netflix for technical training and books.
This year, Jon gave a talk at GDC called “Making Night in the Woods Better with Open Source”. In it, he talked about how Night in the Woods (which came out last month and you should totally go buy) used the open source process in its development.
Unlike most of our other talks, we did something a little ridiculous with this one – we built an entire presentation system, from scratch, into Night in the Woods. We’re actually pretty proud of this, and so we put together a video showing how it was done. Check it out!
Tomorrow I start a Law degree at the University of Tasmania. I’ve wanted study Law for a long time, and originally considered enrolling when I first started University –– instead, I did a BA (in History), a BComp, and then Honours in Computing, and finally my PhD.
Now I’m enrolled in a Bachelor of Laws, a large portion of which I get credit from my preexisting degrees for, and plan to study part-time for the next few years. I’m not sure if I’ll finish the degree, or even whether I’ll stick with the same degree (there’s also a Bachelor of Legal Studies, which is for those who want to study Law but not practice it, and I’m not sure if I would want to practice).
As I’m studying part-time, this doesn’t really impact anything with Secret Lab, or our writing, but it’s a fun new adventure regardless. I’ll post some updates about this, occasionally.
It was an honour to be recognised with a 2016 “Gold Disruptor” award (in the “ICT Professional of the Year” category) at the ACS Digital Disruptor Awards in Sydney last week. It was a fun day of events, and there were amazing nominees in all the categories.
Thanks to the ACS for the photo, and thanks to me for doing a silly face in the photo.
Yesterday I was interviewed for The Tasmanian Entrepreneur Show, a great new podcast run by my friend Nigel Honey. We spoke about how Secret Lab got started, what we do, and how and why we do it. You can listen to my episode over on the website, or subscribe on iTunes.
It was great fun, and the whole series is excellent! Go listen!
Over the last weekend I took place in GovHack 2016 at the Hobart site. This was the 4th time that I’ve participated in GovHack, and – as usual – it was an excellent event! I formed (what is now becoming the usual) team with Jon, Tim, Josh, Rex, Seb, Matthew, and Arabella, and we built a game out of the data-sets.
The game we built involves players taking control of news readers on flying news desks, grabbing images and matching them to headlines. It’s called Beat the Press and you can learn more about it on the project website, and through the video we made:
Thanks to my awesome team members for working so hard on art, music, data-wrangling, copy editing, video production, programming, design, and game design over the weekend! Thanks also to Craig Clark for hosting a fabulous event, as well as the other volunteers in Hobart, and everywhere else!
We’re running online Swift programming training with our publisher, O’Reilly Media, in a week or two (July 20 and 21, US West Coast time). You can learn more and register over on the O’Reilly website. We’re really excited! Attendees will all receive an electronic copy of our new Swift programming book, Learning Swift.
/dev/world/2016 tickets are now on sale! /dev/world is a fabulous iOS and OS X (and associated ecosystem) developer conference that played no small part in kickstarting many parts of my career, and for the last few years I’ve been helping to organise the event.
/dev/world/2016 runs in Melbourne on August 29-31, 2016. The conference covers developing on and for iOS and OS X, using Swift to Objective-C, and everything in between. We’re selling our best-priced early bird tickets right now over at devworld.com.au
We’ll be announcing more and more sessions, workshops, and feature presentations over the coming week. I’d love to see you in Melbourne! Let me know if you have any questions, or would like to sponsor the event.
We’re running iOS Development with Swift (programming) training online for O’Reilly Media in July. Registration is now open, and we’d love to have you aboard! Over two days, we’ll take you from no Swift to enough Swift for iOS apps, and an understanding of how to use the iOS frameworks. You can learn more, or register on the O’Reilly website. Attendees of the online training also receive a copy of new book, Learning Swift.
If you just want a discounted copy of our latest book, Learning Swift, you can currently buy the ebook at 50% off through O’Reilly’s Swift sale! Use the code WKLSWFT (works until 5 AM San Francisco time, on June 11).