By popular demand, we’ve extended the /dev/world/2018 call for presenters by one week, to 22 May 2018! Get your talks in! You will be amazing!
The iOS, macOS, Swift, and general Apple development conference that I help run, /dev/world is looking for presenters! We’ve opened the CFP for our 11th event (we’ve been going for 11 years! That’s nuts!) and we’re very excited.
If you have a good idea for a talk, please send it our way! I might wear my space suit again.
- Seumas McNally Grand Prize for Best Independent Game
- Excellence in Narrative
This is a truly stunning result for a really cool little game.
From Thursday to Sunday I was lucky enough to be up on the relatively remote West Coast of Tasmania, in the Tasmanian-style resort town of Strahan, attending the first residential of the year-long Tasmanian Leaders Program (TLP).
TLP is a annual program (I’m part of TLP12, the twelfth intake for the program) that takes participants on residential retreats and linking sessions around Tasmania, exploring personal and professional development issues and activities. I’m told that it’s quite a competitive/exclusive/prestigious program, and I really wasn’t expecting to be offered a place.
I met 30 interesting and passionate Tasmanians, and had a great weekend doing all sorts of activities. I’ll post more about what we’re up to as the program progresses!
We’re excited to be teaching Unity game development live online next week, through O’Reilly Media’s Safari platform! It’s free for Safari members. Learn to build video games with one of the most popular engines around. January 17 and 18, 6PM to 9PM, AEDT.
We’re also running the same workshop again, at the end of February, if that date suits you better! Check it out.
The registration period for this training has now passed! Follow me on Twitter, or check back here to keep up to date with future training.
Live online at the Australian-friendly time of 2PM to 5PM (Sydney)!
Included with your Safari subscription!
I’m really excited to be on a panel at the University of Tasmania in a few weeks on The Future of Work in Tasmania! It’s a free event, and there are refreshments! Come along! You can learn more, and register, on the UTAS website.
This is a bit of a bump of an older post, with a few updates to highlight the new stuff we’ve been working on for our publisher, O’Reilly Media.
We also have a bunch of awesome video training on game design, game art, game programming, and game promotion, also available on Safari:
- Designing Games that People Want to Play
- Getting Started with Game Development in Unity
- Developing 3D Games with Unity
- Creating 2D Games with Unity
- Creating First-Person-Shooter (FPS) Games with Unity
- Creating 3D VR Games with Unity
- Creating Narrative Games with Unity
- Just Enough Game Art
- Getting Your Game Out There
- UIKit Dynamics for iOS
- Constraints in iOS
- Table Views in iOS
- Getting started with Swift on the iPad
- The Basics of Designing 3D Art
with Blender and Unity
Our newest books are also available now:
- Early Release of Learning Swift 3rd Edition (covering Swift 4)
- Learning Swift 2nd Edition (covering Swift 3)
(also on Amazon)
- The Kerbal Player’s Guide
(also on Amazon) (also check out our talk “The Mun and Back”, from OSCON 2015!)
More soon! ❤