New content! Videos! Books!

We’ve been working with some awesome folks to build a great library of training material for game development with Unity.

These videos, soon to be joined by a series on game promotion, are designed to accompany and support our upcoming book, Mobile Game Development with Unity (also on Amazon and Safari).

Here’s what we’ve been working on:

We’ve also got some new “Learning Path” videos, exclusively out on O’Reilly’s Safari platform:

Our newest books are also available now:

One of the best ways to look at all the training we write is on O’Reilly’s Safari platform (which has a free trial). It’s like Netflix for technical training and books.

Doing things the hard way

This year, Jon gave a talk at GDC called “Making Night in the Woods Better with Open Source”. In it, he talked about how Night in the Woods (which came out last month and you should totally go buy) used the open source process in its development.

Unlike most of our other talks, we did something a little ridiculous with this one – we built an entire presentation system, from scratch, into Night in the Woods. We’re actually pretty proud of this, and so we put together a video showing how it was done. Check it out!